Intuitive UI

Intuitive UI

Start immediately due to the clear and easily operated user interface using well-known concepts like the ribbon menu, dynamically mouse menus and unique property panels.

Topology Model

Topology Model

Keep a clear view by creating single self-contained bodies, each with it's own modelling history arranged as modifier stacks, and let them interact with each other. Sort them into layers, to keep your workspace clean.

Common Tools

Common Tools

Form shapes with common tools like Extrude, Revolve, Loft, Pipe and Taper. Modify shapes with tools like Boolean Cut/Common/Fuse, Fillet, Chamfer and Imprint.



Draw sketches as source for many modelling features using the built-in sketcher. For more complex vector operations, exchange sketches with other programs via clipboard with one click.

Folded Part

Enhanced Features

Use workflow specific modelling features which implement complex tasks like building joints or design folded parts.

Photo Etching Mask

Production Data

Create and export the source data needed for your production process - meshes for printing, sliced contours for laser cutting and milling, photo masks for etching.

Perspective Drawing


Import from and export to many well-known file formats, either as mesh (STL, OBJ, 3D-PDF), CAD model (BREP, STEP, IGES) or vector drawing (SVG, DXF, PDF). Need another format? Using the scripting system makes implementation easy.



Write C# based scripts with no overhead, and get control over everything by directly using internal functionality exposed via .Net assemblies. Take a look into the user guide for examples.



Macad|3D 3.0

Macad|3D is free to use and available for Windows 8 64-bit or newer.

.Net 6.0 and Visual Studio Runtime will be installed automatically.

Download Installer What's new in Release 3

The user guide is available online and can be accessed context-sensitively from within the program. This includes an introduction, tutorials and descriptions of the modeling tools.

It also contains an introduction, examples and a reference for scripting Macad|3d.

Open User Guide
Source Code

Macad|3D is an open source project. Everybody can take part advancing and bugfixing this project. Most of it is implemented in C#, so it's very easy to start developing new functionality.

The source code is released under the MIT license and hosted on GitHub. Contributions are welcome, either by submitting via GitHub, or by sending a patch file to info@macad3d.net.

Visit on GitHub